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main.py
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45
main.py
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# imports
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# import keyboard as kb
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# import time
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import random
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import pygame as pg
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pg.init()
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# variables
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sw = 960 # screen width
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sh = 540 # screen height
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PINK = (255, 120, 220)
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# functions
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def draw(n):
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pass
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# main
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screen = pg.display.set_mode([sw, sh]) # first is x. Second - y.
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running = True
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c = 0
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while running:
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circlex = random.randint(50, sw - 50)
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circley = random.randint(50, sh - 50)
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screen.fill((0, 0, 0))
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objcounter = 0
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for i in range(objcounter):
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draw(i)
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pg.draw.circle(screen, PINK, (circlex, circley), 50)
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for event in pg.event.get():
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if event.type == pg.QUIT:
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running = False
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if event.type == pg.MOUSEBUTTONDOWN and event.pos == (circlex, circley):
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c += 1
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print(c)
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pg.display.flip()
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pg.quit()
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